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2019 Symposium for Teaching and Learning with Technology
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2019 Symposium for Teaching and Learning with Technology
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Saturday
, March 16
7:30am EDT
Registration / Breakfast
Presidents Hall
8:30am EDT
Opening Remarks / Impact Award
Presidents Hall
8:45am EDT
Keynote: Dan Heath
Presidents Hall
10:00am EDT
Post-keynote Q&A session with Dan Heath
Room 207
Updated collaborative approaches: Incorporating online embedded librarian techniques into resident instruction
Room 105
Adaptive learning: Multiple perspectives learned from pilots at Penn State
Room 108
Technology hacks for cementing learning
Room 104
Moving towards One Penn State 2025
Room 107
Reimagining IT at Penn State – Transforming IT in support of our mission
Room 206
Design-Print-Innovate! Using 3D printing to amplify student design experiences
Room 109
Immersive technologies: Turning research studies into teaching and learning practice
Room 208
Getting real: Immersive simulation video to enhance learning
Room 106
10:45am EDT
Book signing with Dan Heath
Refreshment Break Area - First Floor
Code for Her: Empowering women and gender-diverse individuals in tech
Room 105
The 2018 TLT Fellows Project Portfolio
Room 108
Open Educational Resources (OER) innovation: Moving beyond the basics
Room 206
Digital Fluency and the future of learning at Penn State
Room 207
Adobe Creative Cloud across discplines
Room 107
Leveraging A.I. to support data empowered learning at Penn State
Room 109
The value of being there: Toward a science of immersive virtual field trips
Room 208
Considerations for culturally informed instruction
Room 106
12:00pm EDT
Lunch
Presidents Hall
12:45pm EDT
Open Innovation Challenge
Presidents Hall
1:45pm EDT
More than saving money: How Penn State is promoting open, affordable, and effective course materials
Room 105
Learning through the art of storytelling
Room 207
Teaching with Kaltura
Room 109
Best practices for establishing engaging virtual mentoring networks
Room 206
Creating digital content to engage students in prerequisite review
Room 107
Implementing a virtual worlds course for general education: A collaborative and interdisciplinary approach
Room 104
Beam me in, Scotty! Using telepresence robots for collaborative learning
Room 108
Using artificial intelligence to grade faster and improve feedback
Room 208
Designing high-quality online learning with a template based on Quality Matters (QM) standards
Room 106
2:30pm EDT
UDL Up! – Universal Design for Learning is a group effort
Room 107
Collaboration and learning using maker spaces
Room 105
Digital Storytelling: Spark your imagination
Room 207
Serious games and gamification: What has research shown us since 2014?
Room 206
Hands on with GIKS writing tool
Room 109
Secrets of successful synchronous Zoom discussions: Lessons for online and residential classes
Room 108
Immerse yourself in learning
Room 208
Using CATME to support student success in online (virtual) teams
Room 106
3:00pm EDT
A.I. in education (Table 14)
Presidents Hall
Applying inquiry-based instruction in graduate level nutrient metabolism (Table 20)
Presidents Hall
Beyond data dashboard: Social Performance Optimization Tool (SPOT) (Table 21)
Presidents Hall
Blended learning journey, including Kaltura (Table 6)
Presidents Hall
Building Faculty Learning Communities: Learning technology better together! (Table 7)
Presidents Hall
Coming Summer 2019: Research Carnival (Table 16)
Presidents Hall
Creating connections using online learning games and videos (Table 8)
Presidents Hall
Creating interactive lectures that students love using Articulate Storyline (Table 4)
Presidents Hall
Digital Fluency and content development / Mentoring undergraduate student researchers (Table 7c)
Presidents Hall
Enjoying a mathematical procedure adventure with a decision activity (Table 3)
Presidents Hall
Global Learning in agriculture (Table 7b)
Presidents Hall
I scream, you scream, we all scream for...creativity! (Table 10)
Presidents Hall
Innovation in Open Education Resources (OER) (Table 5)
Presidents Hall
Innovative Instructional Technologies In the Classroom (IITC) and Critical Friends (Table 7a)
Presidents Hall
LinkedIn Learning is coming to Penn State (Table 12)
Presidents Hall
Maker Commons & the updated 3D printing service (Table 17)
Presidents Hall
Media Commons & Engaged Storytelling (Table 15)
Presidents Hall
Open Education Resources: Local & global appeal and Scholarship of Teaching and Learning in Chemistry (Table 7d)
Presidents Hall
Open Educational Resources (Table 2)
Presidents Hall
Open Publishing (Table 1)
Presidents Hall
Step into virtual reality (Table 18)
Presidents Hall
Student engagement through a Raspberry Pi Day event (Table 19)
Presidents Hall
Telepresence robot test drive (Table 9)
Presidents Hall
The Immersive Experiences Catalogue (Table 13)
Presidents Hall
We put Starfish in our Canvas (Table 11)
Presidents Hall
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2019 Symposium for Teaching and Learning with Technology
America/New York
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Refreshment Break Area - First Floor
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Dates
Saturday
, March 16
Venue
Presidents Hall
Refreshment Break Area - First Floor
Room 104
Room 105
Room 106
Room 107
Room 108
Room 109
Room 206
Room 207
Room 208
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