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2019 Symposium for Teaching and Learning with Technology
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2019 Symposium for Teaching and Learning with Technology
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Popular Events
#1
Keynote: Dan Heath
#2
Lunch
#3
Opening Remarks / Impact Award
#4
Registration / Breakfast
#5
Open Innovation Challenge
#6
Technology hacks for cementing learning
#7
Digital Fluency and the future of learning at Penn State
#8
Digital Storytelling: Spark your imagination
#9
Learning through the art of storytelling
#10
Adobe Creative Cloud across discplines
#11
Secrets of successful synchronous Zoom discussions: Lessons for online and residential classes
#12
Open Educational Resources (OER) innovation: Moving beyond the basics
#13
Teaching with Kaltura
#14
Immersive technologies: Turning research studies into teaching and learning practice
#15
Serious games and gamification: What has research shown us since 2014?
#16
Considerations for culturally informed instruction
#17
UDL Up! – Universal Design for Learning is a group effort
#18
Moving towards One Penn State 2025
#19
Reimagining IT at Penn State – Transforming IT in support of our mission
#20
The value of being there: Toward a science of immersive virtual field trips
#21
Designing high-quality online learning with a template based on Quality Matters (QM) standards
#22
Creating interactive lectures that students love using Articulate Storyline (Table 4)
#23
Getting real: Immersive simulation video to enhance learning
#24
Creating connections using online learning games and videos (Table 8)
#25
Leveraging A.I. to support data empowered learning at Penn State
#26
Creating digital content to engage students in prerequisite review
#27
Implementing a virtual worlds course for general education: A collaborative and interdisciplinary approach
#28
Using artificial intelligence to grade faster and improve feedback
#29
I scream, you scream, we all scream for...creativity! (Table 10)
#30
We put Starfish in our Canvas (Table 11)
#31
Immerse yourself in learning
#32
Building Faculty Learning Communities: Learning technology better together! (Table 7)
#33
LinkedIn Learning is coming to Penn State (Table 12)
#34
Best practices for establishing engaging virtual mentoring networks
#35
Updated collaborative approaches: Incorporating online embedded librarian techniques into resident instruction
#36
Using CATME to support student success in online (virtual) teams
#37
Blended learning journey, including Kaltura (Table 6)
#38
Adaptive learning: Multiple perspectives learned from pilots at Penn State
#39
Code for Her: Empowering women and gender-diverse individuals in tech
#40
The 2018 TLT Fellows Project Portfolio
#41
More than saving money: How Penn State is promoting open, affordable, and effective course materials
#42
Collaboration and learning using maker spaces
#43
Coming Summer 2019: Research Carnival (Table 16)
#44
Innovation in Open Education Resources (OER) (Table 5)
#45
Open Educational Resources (Table 2)
#46
Step into virtual reality (Table 18)
#47
Post-keynote Q&A session with Dan Heath
#48
A.I. in education (Table 14)
#49
Media Commons & Engaged Storytelling (Table 15)
#50
The Immersive Experiences Catalogue (Table 13)
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Saturday, Mar 16
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